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FOnline 2238 Forum
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| Topic:
Jumping into the 3d era
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Topic: Jumping into the 3d era (Read 24152 times)
Alvarez
Speech: 100%
Posts: 696
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #30 on:
March 06, 2010, 02:41:16 pm »
HOLY CRAP, VAN BUREN ONLINE!
Awesome!
Sad to know however, that sprites die out. Will at least the extern rendered sceneries remain?
And will there be a option to add new content without wiping the server?
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...Or should I?
Badger
Speech: 100%
Posts: 693
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #31 on:
March 06, 2010, 02:59:27 pm »
I like it.
I do remember, however, that that the female animations were done on the male skeleton, which is why they look kind of 'off'. Is that still the case, or have they been tweaked a bit?
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Oh, yeah. We're having ourselves some man-adventure now.
Quentin Lang
Speech: 75%
A new wipe... THE OLD AVATAR!!
Posts: 485
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Re: FOnline: 2238, Jumping into the 3d era
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Reply #32 on:
March 06, 2010, 03:11:54 pm »
I just tought, what about animations like burning from flamer, turning into meat from rocket, flying away from super sledge? Will that be in?
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Kharaam
Speech: 75%
Spartan Pigrat
Posts: 303
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #33 on:
March 06, 2010, 03:20:51 pm »
please learn to read
Quote
Gore animations and particle effects are still on the to do list. Right now, there is no blood or splatter visible on the 3d models.
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Blubber where are you? I miss you! Please come back!
Balthasar
Speech: 25%
Posts: 72
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #34 on:
March 06, 2010, 03:45:07 pm »
Really nice job so far
...
Is it necessary to wipe the server later again to implement new 3D Models, Gore etc. or can u implement them via normal updates after the wipe which will come now?
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Attero
Speech: 75%
Posts: 387
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Re: FOnline: 2238, Jumping into the 3d era
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Reply #35 on:
March 06, 2010, 03:53:40 pm »
say i wonder... would it be possible for one to stay with 2d animations ? like his character npc characters that were covered till now, and possibly also other PC character to use old frames rather then new 3d?
after all i dont realy care if someone else is bold or not so we could just ignore the settings other have and just display them with standard animations.
only the possibly new added critters would need to be 3d ...
( i think it should be quite doable as animations are client side )
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DrapiChrust
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. . . SAY CHEESE . . .
Posts: 197
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Re: FOnline: 2238, Jumping into the 3d era
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Reply #36 on:
March 06, 2010, 04:01:57 pm »
I'm also a bit sad about the oldstyle sprites... maybe but I think somebody will do oldschool looking models in some time. Generally 2.5d is cool, just don't change brahmins into cows, if there is no two-headed model lets stay with the sprite.
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Solar
Developer
Speech: 125%
Has Shares in the Explosive Rocket Industry
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #37 on:
March 06, 2010, 04:16:56 pm »
Quote from: Balthasar on March 06, 2010, 03:45:07 pm
Really nice job so far
...
Is it necessary to wipe the server later again to implement new 3D Models, Gore etc. or can u implement them via normal updates after the wipe which will come now?
The wipe is independant of the 3D stuff, so adding extra stuff doesn't need a wipe.
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bikkebakke
Speech: 75%
I'll show those FOnliners how RT is supposed to be
Posts: 344
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #38 on:
March 06, 2010, 04:44:58 pm »
Quote from: Solar on March 06, 2010, 04:16:56 pm
The wipe is independant of the 3D stuff, so adding extra stuff doesn't need a wipe.
But I guess a wipe doesnt really hurt, get rid of old characters that havn't been deleted and other shit
Also its not that hard that hard to restart, if you play aloooot you can be lvl21 in a week.
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Gussiplurr
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not really active but registered
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vedaras
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King of the wasteland
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #39 on:
March 06, 2010, 06:54:21 pm »
wipe is even greater thing that 3d itself ! many would agree to this.
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Sius
Speech: 100%
Sheep EX machina!
Posts: 722
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #40 on:
March 06, 2010, 07:28:48 pm »
Are there plans for duck/crawl animations as they were in FT? Also is it possible to add "ladder effect" into FO now aka climbing the buildings roof? Or is it going to be good old "change of floor=loading"?
Anyway its fantastic news, can't wait to see it in action.
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SmartCheetah
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Posts: 64
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #41 on:
March 06, 2010, 07:33:25 pm »
Great thing ;) I didn't even realised it will look that good. Of course it's not like ol' good 2d - but it opens gate to much more variety(And will be great for RP'ers, I think ;])
What about TLA? It's going to stay 2d way? (People could have some alternative if they really hate new 3d thingie)
Anyway - Great Job! :)
EDIT:
Oh, I almost forgot - What about directions for modellers?
«
Last Edit: March 06, 2010, 08:18:27 pm by SmartCheetah
»
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"Get correct views of life, and learn to see the world in its true light. It will enable you to live pleasantly, to do good, and, when summoned away, to leave without regret."
R. E. Lee
swampcat
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Re: FOnline: 2238, Jumping into the 3d era
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Reply #42 on:
March 06, 2010, 08:35:19 pm »
Van Buren Style ! i love it !
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Candy
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Posts: 122
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Re: FOnline: 2238, Jumping into the 3d era
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Reply #43 on:
March 06, 2010, 08:42:07 pm »
one more thing, will bonus rate of fire be fixed when the next wipe happens? one might hope so
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Kharaam
Speech: 75%
Spartan Pigrat
Posts: 303
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Re: FOnline: 2238, Jumping into the 3d era
«
Reply #44 on:
March 06, 2010, 09:13:51 pm »
didn't you read the forum? Brof will be fixed on 29 febuary
i hope it will not be fixed- this game should be less about shooting than it is- but this is as we say in Poland "the dream of decapitated head"
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Blubber where are you? I miss you! Please come back!
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